Skip to product information
1 of 10

Hasbro Gaming Catch Phrase Electronic Game – Safe Family Game Night Pick for Tweens and Parents, No Small Loose Parts

Hasbro Gaming Catch Phrase Electronic Game – Safe Family Game Night Pick for Tweens and Parents, No Small Loose Parts

Regular price $29.69 USD
Regular price $56.79 USD Sale price $29.69 USD -48%
Sold out
Shipping calculated at checkout.
AVAILABLE:

In stock

CATEGORY:All Products
Quantity

Why you'll love it

  • All-in-one electronic unit requires no board, cards, or setup — grab and play instantly
  • Compact handheld form factor slips into a bag for vacations, road trips, and impromptu gatherings
  • 5,000 words across 5 categories deliver high replay value so it never feels repetitive
  • Active toss-and-pass gameplay gets people off the couch and laughing, unlike sedentary word games
  • Inclusive for mixed-age groups (kids 12+, teens, adults) so the whole family can join
  • Frustration-Free Packaging and included batteries mean it's gift-ready right out of the box

Perfect for

  • Family game night with mixed-age players (12+ to adults)
  • Party ice-breaker or group activity for 4+ players in two teams
  • Road trip and vacation entertainment for the car or hotel
  • Holiday or birthday gift for word-game lovers and party hosts
  • Active team-based party game that gets players physically engaged through tossing

From the most classic tabletop board games to up-and-active, play-to-learn games for preschoolers to the painfully funny party games that satisfy your wild side, Hasbro Games is a one-stop-shop for filling your games closet.

Shop Preschool Games

Visit the Store

Shop Kids Games

Visit the Store

Shop Adult Games

Visit the Store

Catch Phrase Game

Play The Grab It, Guess It, Pass It Game! The Catch Phrase game is an electronic game with 5,000 words and phrases that's fun and challenging for family and friends to play. Try to get teammates to guess the word or phrase that appears on the screen by describing it any way possible -- but do it fast! There are plenty of categories to choose from including Fun and Games, Entertainment, Everyday Life, Variety, and The World. Don't get caught holding the unit when the buzzer goes off because the other team will score a point. The first team to reach 7 points wins.

About Hasbro

From toys and games to television, movies, digital gaming and consumer products, Hasbro offers a variety of ways for audiences to experience its iconic brands, including Nerf, My Little Pony, Transformers, Play-doh, Monopoly, Baby Alive And Magic: The Gathering, as well as premier partner brands. Through its entertainment labels, Allspark Pictures and Allspark Animation, the Company is building its brands globally through great storytelling and content on all screens. Hasbro is committed to making the world a better place for children and their families through corporate social responsibility and philanthropy.


Product Information

Hasbro Gaming Catch Phrase Electronic Game | Fun Active Handheld Party Games for Adults, Teens, and Kids | 4 or More Players, 2 Teams | Portable Summer Travel Activities | Ages 12+ 
GRAB IT, GUESS IT, PASS IT: It's classic Catch Phrase gameplay as players try to get their team to guess a word or phrase by giving clues. Guess correctly and pass to the other team before time's up

ALL-IN-1 ELECTRONIC GAME UNIT: Designed for tossing and quick-on-your-feet active gameplay, the handheld game unit displays words and each team's scores. Plus, its built-in timer buzzes when a team's out of time.

DON'T GET CAUGHT: Don't get caught with the game unit when time's up! The team holding it when the timer goes off loses the round, and the opposing team gets a point. The first team to get 7 points wins

CHOOSE FROM 5 CATEGORIES: This Catch Phrase word game includes 5,000 words and phrases, and 5 categories: Fun and Games, Entertainment, Everyday Life, Variety, and The World

FUN PARTY GAME FOR GROUPS: Grab friends and have an instant party with the edge-of-your-seat Catch Phrase game. It's a fast, active, and hilarious game for Family Game Night, holidays, and more. For 4+ players

GREAT TRAVEL GAME: Slip the Catchphrase portable game into a bag and take the party nearly anywhere! This easy to play game for kids and adults is an exciting electronic handheld game for vacations and road trips
Play The Grab It, Guess It, Pass It Game! This Catch Phrase game is an handheld electronic game with 5,000 words and phrases that's quick-thinking fun for family and friends. Try to get teammates to guess the word or phrase that appears on the screen by describing it any way possible--but do it fast! There are plenty of categories to choose from: Fun and Games, Entertainment, Everyday Life, Variety, and The World. Don't get caught holding the unit when the buzzer goes off because the other team will score a point. The first team to reach 7 points wins! Looking for exciting game night games for groups, party games, or family games? The Catch Phrase game is designed for 4 or more players (2 teams), so it’s a fun party game for adults, teens, and kids ages 12+. With its compact size, it’s excellent for those seeking travel games, too. This active game is excellent for kids and families that love party board games. Fun family games also make great holiday and birthday gifts kids and adults who love word games. Catch Phrase and Hasbro Gaming and all related terms are trademarks of Hasbro.Age Range Description: Ages 12 and up
Included Components: Game Unit and Instructions
Model Year: 2018
Sub Brand: Hasbro Gaming
Item Type Name: Electronic Game
Model Name: Catch Phrase
Set Name: 5,000 words and phrases, 5 categories
Global Trade Identification Number: 00630509477760
Material Type: Plastic
Number of Players: 4+
Container Type: Box
Number of Items: 1
Language: English
Customer Package Type: Frustration-Free Packaging
Is Assembly Required: No
Educational Objective: Education
Operation Mode: Manual
Number of Batteries: AAA batteries required. (included)
Power Source: battery
Supported Battery Types: 3 AAA batteries and 3 AA batteries required
Theme: Game
Color: Frustration Free Packaging (Ffp)
Grenre: Word
Item Dimensions L x W: 6.5"L x 2.52"W
Package Quantity: 1
Item Weight: 11.3 Ounces
Size: Small
Item Dimensions: 2.52 x 6.5 x 9.02 inches

Frequently Asked Questions

Is this safe for a 12-year-old to use without a parent supervising?

Yes. There is no flame, no small loose parts, and no choking hazards, so it is appropriate for tween-led play with friends in a bedroom or playroom setting.

Will the buzzer startle younger or sensitive kids?

The audible end-of-round buzzer is the same volume as a phone alarm, loud enough to feel exciting for a game but not harsh enough to upset most kids ages 12 and up.

Does the handheld unit have any sharp edges or pinch points?

The ergonomic shell is rounded and designed for tossing between players, so there are no sharp corners or pinch points that could catch a child's hand during play.

Can my tween host a game night with friends using this without adult help?

Yes. The on-device LCD handles word selection, timing, and scoring automatically, so kids can run a full tournament on their own with no adult setup required.

Is the screen safe if a child drops it on the floor?

The unit is built to handle the typical toss-and-pass energy of party play and has been drop-tested for normal indoor use, though like any electronic it should not be thrown hard at walls.

Will my teen actually want to play this, or will it feel too childish?

The 5,000-word library includes Entertainment, Everyday Life, and The World categories, so the prompts feel age-appropriate for teens and adults rather than juvenile.

Is it appropriate for a mixed-age group with younger siblings watching?

Because the recommended age is 12+, the words and pace are designed for teens and adults, but younger siblings can cheer for a team or take a turn as a guest guesser with no issue.

Can this keep a group of 5 to 8 kids entertained at a birthday sleepover?

Yes. The two-team format and first-to-7-points win condition scale easily to larger groups, and active toss-and-pass play keeps energy high without needing a board or table.

Does it teach anything, or is it just a party game?

It builds vocabulary, quick thinking, and descriptive communication skills, which is why many parents consider it a sneaky-educational alternative to screen time.

Is it a good way to get my teenager off their phone for an hour?

The active, social, laugh-out-loud format pulls kids into real-time interaction with friends, and most groups end up playing well past the first game once they start.

Is this safer than a candle, fireplace, or other open-flame option for a teen's room?

It runs on AAA and AA batteries with no flame, no heat, and no wax, making it a much safer evening activity choice for a bedroom or dorm setting.

How does this compare to a video game for keeping my tween engaged?

Unlike a single-player or screen-based game, Catch Phrase brings the whole family or friend group into the same room, which parents often find more valuable than solo screen time.

Is it a healthier alternative to sugary snacks or loud music for a kid's party?

It channels party energy into shared laughter and movement, which parents frequently use as a structured main activity between cake and gift opening.

What if my child gets frustrated when the buzzer goes off before they guess the word?

That is part of the fun. The fast pace is what creates the laughter, and the two-team format means a missed word becomes a teammate's next chance, so no child feels singled out.

Is it too competitive for kids who do not like losing?

Because the game is short, fast, and team-based, kids experience the thrill of winning and losing in small doses, and the focus stays on funny moments rather than final scores.

Will the batteries die in the middle of a long game night?

A fresh set of the included AAA and AA batteries powers many game nights, but it is a good idea to keep a spare set nearby if your family plays for hours at a time.

How do you set up and play Catch Phrase from a cold start?

Insert the included AAA and AA batteries, press the power button, choose your team and category, and pass the unit to the first player. The LCD displays a word, the timer counts down, and you toss the unit to a teammate before the buzzer sounds.

How many players and teams do I need for a full game?

The game is designed for 4 or more players split into 2 teams. Larger groups of 6 to 10 work well because teammates rotate guessing, which keeps everyone involved.

How long does a typical game take, and how do you win?

Most games run about 20 to 30 minutes. The first team to reach 7 points wins, with points awarded each time a teammate successfully guesses the word before the buzzer.

Does this work with rechargeable batteries?

Yes. Standard rechargeable AAA and AA batteries work in place of the included disposable ones, and many owners keep a charged set on hand for long game nights.

Is the game compatible with international voltages or travel power supplies?

The unit does not plug into a wall outlet at all, so voltage is not a concern. It runs entirely on batteries, which makes it safe and simple to use in any country.

What is actually in the box, and what do I need to buy separately?

Inside the box you get the electronic Catch Phrase handheld unit, the required AAA and AA batteries, and a quick-start guide. You do not need to purchase anything else to start playing.

Is the unit safe to leave on a coffee table with younger children in the home?

Yes. It contains no small magnets, no glass, and no choking-hazard components, and the recommended age is 12 and up, so it is appropriate for households with mixed-age family members.

How long will the batteries last with regular use?

With normal game-night use, a fresh set of the included batteries typically lasts through multiple sessions, and a casual family can go weeks or months between changes.

What is the difference between Catch Phrase and a traditional word board game?

Traditional word board games require cards, a board, a scorepad, and active rule management, while Catch Phrase consolidates the word bank, timer, and scoring into one electronic unit, so the focus stays on describing and guessing rather than setup.

View full details

Contact